Abstract
This research explores the evolution of horror games from their pixelated past to the present day. In recent times, various horror titles have sought to revisit the styles of retro horror games, however this project questions whether modern games' attempts to evoke nostalgia through direct scares and visual filters maintains the appeal of original 90s horror games like Resident Evil (Capcom 1996), Parasite Eve (Square 1998) or Silent Hill (Team Silent 1999). Exploring this area, this project combines elements of retro and modern horror games in order to produce a game demo product.