Abstract
This paper presents a framework for performance-based animation and retargeting of high-resolution face models from motion capture. A novel method is introduced for learning a mapping between sparse 3D motion capture markers and dense high-resolution 3D scans of face shape and appearance. A high-resolution facial expression space is learnt from a set of 3D face scans as a person specific morphable model. Sparse 3D face points sampled at the motion capture marker positions are used to build a corresponding low-resolution expression space to represent the facial dynamics from motion capture. Radial basis function interpolation is used to automatically map the low-resolution motion capture of facial dynamics to the high-resolution facial expression space. This produces a high-resolution facial animation with the detailed shape and appearance of real facial dynamics. Retargeting is introduced to transfer facial expressions to a novel subject captured from a single photograph or 3D scan. The subject specific high- resolution expression space is mapped to the novel subject based on anatomical differences in face shape. Results facial animation and retargeting demonstrate realistic animation of expressions from motion capture. (10 pages)