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Spatial Audio Reproduction System for VR Using 360 degree Cameras
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Spatial Audio Reproduction System for VR Using 360 degree Cameras

Hansung Kim, Luca Remaggi, Philip Jackson and Adrian Hilton
07/03/2019

Abstract

In order to maximise the immersion in VR environments, a plausible spatial audio reproduction synchronised with visual information is essential. In this work, we propose a pipeline to create plausible interactive audio from a pair of 360 degree cameras. Details about the data underlying this work, along with the terms for data access, are available from: http://dx.doi.org/10.15126/surreydata.00812228.
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