Abstract
Designing real and virtual garments is becoming extremely demanding with rapidly changing fashion trends and the increasing need for synthesizing realistically dressed digital humans for various applications. However, traditionally designing real and virtual garments has been time-consuming. Sketch-based modeling aims to bring the ease and immediacy of drawing to the 3D world thereby motivating faster iterations. We propose a novel sketch-based garment modeling framework specifically targeted to synchronize with the iterative process of garment ideation, e.g., adding or removing details from different views in each iteration. At the core of our learning-based approach is a view-aware feature aggregation module that fuses the features from the latest sketch with the thus far aggregated features to effectively refine the generated 3D shape. We evaluate our approach on a wide variety of garment types and iterative refinement scenarios. We also provide comparisons to alternative feature aggregation methods and demonstrate favorable results. The code is available at https://github.com/pinakinathc/multiviewsketch-garment.