Abstract
We consider a setting where each player of a simultaneous-move game
privately designs an information structure before playing the
game. One of these information structures is chosen at random to determine the
distribution of the private messages that players receive. These
messages allow players to correlate their actions; however, their private
design implies a push from correlated to Nash
equilibria. Indeed, the sequential equilibrium payoffs of the
extensive-form game with privately designed information structures are correlated
equilibrium payoffs of the underlying simultaneous-move game, but not all
correlated equilibrium payoffs are sequential equilibrium
payoffs. In generic 2-player games, the latter are specific convex
combinations of two Nash equilibrium payoffs.