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Generating 3D interactive behaviours
Journal article

Generating 3D interactive behaviours

Y Zheng, Y Hicks, D Cosker, D Marshal and J Chambers
IET Conference Publications, (516 CP), pp.178-?
01/12/2006

Abstract

In this paper, we present a novel approach for generating a variety of complex behaviours. Our approach is model-based. We train a dual Hidden Markov Model (HMM) on 3D motion capture (MoCap) data representing a number of interactions between two people. Then we track 3D motion of a person in ordinary 2D video. Finally, using the dual HMM and the Viterbi algorithm, we generate a moving "virtual friend" reacting to the given motion of tracked person.

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