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Experience-Driven Procedural Music Generation for Games
Journal article   Peer reviewed

Experience-Driven Procedural Music Generation for Games

D Plans and D Morelli
Computational Intelligence and AI in Games, IEEE Transactions on, Vol.4(3), pp.192-198
2012

Abstract

Adaptive algorithm audio generation computer games dynamic generation Engines experience-driven procedural music generation game design Games Generators genetic algorithms Harmonic analysis looped audio tracks Measurement multimedia computing music Standards user gameplay metrics video game music

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