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Acceptability, feasibility, and preliminary evaluation of an animated VR game for reducing mental health stigma in health-care students and trainees: a mixed-method study
Journal article   Open access   Peer reviewed

Acceptability, feasibility, and preliminary evaluation of an animated VR game for reducing mental health stigma in health-care students and trainees: a mixed-method study

Mental Health and Digital Technologies, Vol.1(1)
24/06/2024

Abstract

Mental health stigma Mixed-method design Health-care education User evaluation Immersive virtual reality games
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