Abstract
Electrotactile feedback is a promising modality for wearable haptics because it can deliver
tactile cues through thin, low-power interfaces. However, its wider adoption is limited
by a persistent quality of sensation gap: evoked percepts are often described as artificial,
uncomfortable, or inconsistent across users and contexts. This thesis investigates how selected
perceptual qualities of non-invasive fingertip electrotactile feedback can be improved
through biologically informed stimulation design, with particular emphasis on increasing
pressure-like sensations while reducing irritation within practical wearable limits.
To address this challenge, two bio-inspired encoding frameworks are proposed. The
first is a model-driven framework that uses TouchSim-derived afferent activity to map
spatial and temporal characteristics of natural touch onto electrode configuration and
stimulation profiles. The second is an evidence-driven framework based on literatureinformed
burst stimulation, designed to improve neural recruitment through structured
temporal patterning. A coupled computational modelling pipeline was also developed,
combining finite-element modelling of fingertip volume conduction with neural response
modelling. This was used to constrain the practical design space, support the electrode
configuration, and identify an effective operating region for parameters such as pulse width
before human testing.
The resulting stimulation patterns were evaluated in subjective experiments with 22
participants under three progressively richer perceptual contexts: tactile-only, tactile with
visual cues, and tactile with visual cues plus active movement. Sensation quality was
assessed primarily by the type of sensation reported, especially the balance between pressure
and irritation, with naturalness treated as a secondary perceptual indicator. Mixedeffects
modelling showed that stimulation pattern significantly affected both pressure
(χ2 = 47.87, p < 6.9 × 10−6) and irritation (χ2 = 186.12, p < 2.2 × 10−16) in pooled
analyses, while naturalness showed a weaker overall effect (χ2 = 24.98, p = 0.023). Pressure
probability increased across scenarios from 0.43 in the tactile-only condition to 0.57
with visual cues and 0.71 with visual cues plus movement, whereas irritation remained
comparatively stable (0.45, 0.52, and 0.48, respectively).
Across analyses, biologically inspired waveform design produced a more favourable
pressure–irritation trade-off than less structured alternatives. Co-modulated bio-inspired
patterns emerged as the most robust overall, with the low-frequency co-modulated variant
providing the strongest balance between comfort and pressure saliency across scenarios.
Overall, this thesis shows that selected aspects of electrotactile sensation quality can be
improved through biologically grounded waveform design supported by computational
modelling and evaluation under progressively richer perceptual contexts.