Abstract
This workshop aims to support colleagues in their use of simulations in the classroom. This will require mapping of the abstract benefits and the potential applications, as well as the theoretical and practical barriers and problems. Participants will then move to an active implementation of their learning by designing their own simulation, working with others to strengthen and enhance their designs. Learning is thus received through multiple channels (instructor-led, peer-led, self-reflection) and is measured by the simulation that each participant produces.